Crashpad
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A MemorySnapshot of a memory region in a process on the running system. Works on multiple platforms by using a platform-specific ProcessMemory object. More...
#include "snapshot/memory_snapshot_generic.h"
Public Member Functions | |
void | Initialize (const ProcessMemory *process_memory, VMAddress address, VMSize size) |
Initializes the object. More... | |
uint64_t | Address () const override |
The base address of the memory snapshot in the snapshot process’ address space. | |
size_t | Size () const override |
The size of the memory snapshot. | |
bool | Read (Delegate *delegate) const override |
Calls Delegate::MemorySnapshotDelegateRead(), providing it with the memory snapshot’s data. More... | |
const MemorySnapshot * | MergeWithOtherSnapshot (const MemorySnapshot *other) const override |
Creates a new MemorySnapshot based on merging this one with other. More... | |
Friends | |
template<class T > | |
const MemorySnapshot * | MergeWithOtherSnapshotImpl (const T *self, const MemorySnapshot *other) |
A MemorySnapshot of a memory region in a process on the running system. Works on multiple platforms by using a platform-specific ProcessMemory object.
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inline |
Initializes the object.
Memory is read lazily. No attempt is made to read the memory snapshot data until Read() is called, and the memory snapshot data is discared when Read() returns.
[in] | process_memory | A reader for the process being snapshotted. |
[in] | address | The base address of the memory region to snapshot, in the snapshot process’ address space. |
[in] | size | The size of the memory region to snapshot. |
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inlineoverridevirtual |
Creates a new MemorySnapshot based on merging this one with other.
The ranges described by the two snapshots must either overlap or abut, and must be of the same concrete type.
nullptr
with an error logged. Implements crashpad::MemorySnapshot.
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inlineoverridevirtual |
Calls Delegate::MemorySnapshotDelegateRead(), providing it with the memory snapshot’s data.
Implementations do not necessarily read the memory snapshot data prior to this method being called. Memory snapshot data may be loaded lazily and may be discarded after being passed to the delegate. This provides clean memory management without burdening a snapshot implementation with the requirement that it track all memory region data simultaneously.
false
on failure, otherwise, the return value of Delegate::MemorySnapshotDelegateRead(), which should be true
on success and false
on failure. Implements crashpad::MemorySnapshot.