Crashpad
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crashpad::uint128_struct Struct Reference

Stores a 128-bit quantity. More...

#include "util/numeric/int128.h"

Public Attributes

uint64_t lo
 The low 64 bits of the 128-bit quantity.
 
uint64_t hi
 The high 64 bits of the 128-bit quantity.
 

Detailed Description

Stores a 128-bit quantity.

This structure is organized so that 128-bit quantities are laid out in memory according to the system’s natural byte order. If a system offers a native 128-bit type, it should be possible to bit_cast<> between that type and this one.

This structure is designed to have the same layout, although not the same field names, as the Windows SDK’s M128A type from <winnt.h>. It is provided here instead of in compat because it is useful outside of the scope of data structures defined by the Windows SDK.


The documentation for this struct was generated from the following file: